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Roger Eberhart
Roger Eberhart
Art Outsource Manager - Gardens Interactive
Vancouver, United States

Summary

I've worked on two AAA MMO's, World of Warcraft and Wildstar. At Phoenix Labs where I worked on Dauntless and Fae Farm, as well as two canceled projects. I currently work for Gardens Interactive as an Art Outsource Manager. My career experiences have centered around creating stylized creatures and characters.

Skills

Character ModelingTexturing

Software proficiency

ZBrush
ZBrush
Modo
Modo
Photoshop
Photoshop
Maya
Maya
3ds Max
3ds Max
Softimage
Softimage
Substance 3D Painter
Substance 3D Painter
Blender
Blender

Experience

  • Art Outsource Manager at Gardens Interactive
    Vancouver, WA (remote)
    August 2024 - Present

  • Senior/Lead Character Artist at Phoenix Labs
    Vancouver, WA (remote)
    August 2015 - May 2024

    Senior character artist on Dauntless and two canceled games.

    Lead character artist on Fae Farm.

  • Lead Character Artist at Carbine Studios (NCsoft)
    Aliso Viejo, United States of America
    March 2009 - July 2015

    I managed the character art team at Carbine. I gave feedback to our outsouce teams. I still created many assets during this time.

  • Senior Character Artist at Carbine Studios (NCsoft)
    Aliso Viejo, United States of America
    July 2006 - March 2009

    I was the first dedicated character artist hired at Carbine Studios. Our art director at the time, Brandon Idol, was also a character artist. I created many of our player characters and monsters. I also built weapons and armors. I had the pleasure of working with Cory Loftis, who is now a vis dev artist at Disney.

  • 3D Artist at Blizzard Entertainment
    Irvine, United States of America
    November 1996 - July 2006

    I started my career in games at Blizzard. First in tech support, then QA. In 2001 I joined the World of Warcraft team as a Texture Assistant working on dungeons and cities. I gradually shifted to building props as a 3D Artist. By the time I left Blizzard in 2001, I was working mainly as a character artist, creating character customization for the new expansion races, monsters, and raid armors.